[This is preliminary documentation and is subject to change.]
The TextureEmitter type exposes the following members.
Properties
Name | Description | |
---|---|---|
ActiveParticlesCount |
Gets the number of Particles which are currently active.
(Inherited from Emitter.) | |
ApplyPixelColours |
Gets or sets a value indicating whether particles should assume the colour of the underlying
pixel in the texture
| |
Budget |
Gets or sets the number of Particles which are available to the Emitter.
(Inherited from Emitter.) | |
Initialised |
True if the Emitter object has been initialised, else false.
(Inherited from Emitter.) | |
Name |
Gets or sets the name of the Emitter.
(Inherited from Emitter.) | |
ReleaseQuantity |
Gets or sets the number of Particles which will be released on each trigger.
(Inherited from Emitter.) | |
Scale |
Gets or sets the scale factor of the texture (in screen space).
| |
Term |
Gets or sets the length of time that released Particles will remain active, in whole and fractional seconds.
(Inherited from Emitter.) | |
Texture |
Gets or sets the texture used to lookup particle release offsets.
|