TextureEmitter Properties

Project Mercury API

[This is preliminary documentation and is subject to change.]

The TextureEmitter type exposes the following members.

Properties

  NameDescription
ActiveParticlesCount
Gets the number of Particles which are currently active.
(Inherited from Emitter.)
ApplyPixelColours
Gets or sets a value indicating whether particles should assume the colour of the underlying pixel in the texture
Budget
Gets or sets the number of Particles which are available to the Emitter.
(Inherited from Emitter.)
Initialised
True if the Emitter object has been initialised, else false.
(Inherited from Emitter.)
Name
Gets or sets the name of the Emitter.
(Inherited from Emitter.)
ReleaseQuantity
Gets or sets the number of Particles which will be released on each trigger.
(Inherited from Emitter.)
Scale
Gets or sets the scale factor of the texture (in screen space).
Term
Gets or sets the length of time that released Particles will remain active, in whole and fractional seconds.
(Inherited from Emitter.)
Texture
Gets or sets the texture used to lookup particle release offsets.

See Also