[This is preliminary documentation and is subject to change.]
Applies a mask texture to the MaskEmitter.
Namespace:
ProjectMercury.Emitters
Assembly:
ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0
Syntax
C# |
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public void ApplyMaskTexture(
Texture2D maskTexture
) |
Visual Basic (Declaration) |
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Public Sub ApplyMaskTexture ( _
maskTexture As Texture2D _
) |
Visual C++ |
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public:
void ApplyMaskTexture(
Texture2D^ maskTexture
) |
Parameters
- maskTexture
- Type: Texture2D
A texture reference representing the mask.
See Also