[This is preliminary documentation and is subject to change.]
Loads any content that is needed by the renderer.
Namespace:
ProjectMercury.Renderers
Assembly:
ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0
Syntax
C# |
---|
public override void LoadContent(
ContentManager content
) |
Visual Basic (Declaration) |
---|
Public Overrides Sub LoadContent ( _
content As ContentManager _
) |
Visual C++ |
---|
public:
virtual void LoadContent(
ContentManager^ content
) override |
Parameters
- content
- Type: ContentManager
[Missing <param name="content"/> documentation for "M:ProjectMercury.Renderers.PointSpriteRenderer.LoadContent(Microsoft.Xna.Framework.Content.ContentManager)"]
Exceptions
Exception | Condition |
---|
System..::.InvalidOperationException | Thrown if the GraphicsDeviceService has not been set. |
ContentLoadException | Thrown if the content item
defined in the ShaderContentPath property could not be loaded. |
See Also