RenderEmitter Method (Emitter, )

Project Mercury API

[This is preliminary documentation and is subject to change.]

Renders the specified Emitter, applying the specified transformation offset.

Namespace:  ProjectMercury.Renderers
Assembly:  ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0

Syntax

C#
public override void RenderEmitter(
	Emitter emitter,
	ref Matrix transform
)
Visual Basic (Declaration)
Public Overrides Sub RenderEmitter ( _
	emitter As Emitter, _
	ByRef transform As Matrix _
)
Visual C++
public:
virtual void RenderEmitter(
	Emitter^ emitter, 
	Matrix% transform
) override

Parameters

emitter
Type: ProjectMercury.Emitters..::.Emitter

[Missing <param name="emitter"/> documentation for "M:ProjectMercury.Renderers.SpriteBatchRenderer.RenderEmitter(ProjectMercury.Emitters.Emitter,Microsoft.Xna.Framework.Matrix@)"]

transform
Type: Matrix %

[Missing <param name="transform"/> documentation for "M:ProjectMercury.Renderers.SpriteBatchRenderer.RenderEmitter(ProjectMercury.Emitters.Emitter,Microsoft.Xna.Framework.Matrix@)"]

See Also