SpriteBatchRenderer Methods
From Project Mercury API
| Project Mercury API Reference |
| SpriteBatchRenderer Methods |
| SpriteBatchRenderer Class See Also Send Feedback |
[This is preliminary documentation and is subject to change.]
The SpriteBatchRenderer type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Dispose | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize |
Releases unmanaged resources and performs other cleanup operations before the
Renderer is reclaimed by garbage collection.
(Inherited from Renderer.) | |
| GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
| LoadContent |
Loads any content required by the renderer.
(Overrides Renderer..::.LoadContent(ContentManager).) | |
| MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| RenderEffect | Overloaded. | |
| RenderEmitter | Overloaded. | |
| SetRenderState |
Sets the render state of the graphics device before rendering an Emitter.
(Inherited from Renderer.) | |
| ToString | (Inherited from Object.) |