ShaderContentPath Field

Project Mercury API

[This is preliminary documentation and is subject to change.]

The path to the PointSprite.fx shader in your content project.

Namespace:  ProjectMercury.Renderers
Assembly:  ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0

Syntax

C#
public string ShaderContentPath
Visual Basic (Declaration)
Public ShaderContentPath As String
Visual C++
public:
String^ ShaderContentPath

See Also