







|
| Project Mercury API Reference |
| Renderer..::.SetRenderState Method |
| Renderer Class See Also Send Feedback |
[This is preliminary documentation and is subject to change.]
Sets the render state of the graphics device before rendering an Emitter.
Namespace:
ProjectMercury.Renderers
Assembly:
ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0
Syntax
| C# |
|---|
protected virtual void SetRenderState( Emitter emitter ) |
| Visual Basic (Declaration) |
|---|
Protected Overridable Sub SetRenderState ( _ emitter As Emitter _ ) |
| Visual C++ |
|---|
protected: virtual void SetRenderState( Emitter^ emitter ) |
Parameters
- emitter
- Type: ProjectMercury.Emitters..::.Emitter
The emitter which is about to be rendered.
