Update Method

Project Mercury API

[This is preliminary documentation and is subject to change.]

Updates the Emitter.

Namespace:  ProjectMercury.Emitters
Assembly:  ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0

Syntax

C#
[ObsoleteAttribute("Use Update(deltaSeconds) method instead.", false)]
public static void Update(
	this Emitter emitter,
	float totalSeconds,
	float deltaSeconds
)
Visual Basic (Declaration)
<ObsoleteAttribute("Use Update(deltaSeconds) method instead.", False)> _
<ExtensionAttribute> _
Public Shared Sub Update ( _
	emitter As Emitter, _
	totalSeconds As Single, _
	deltaSeconds As Single _
)
Visual C++
[ObsoleteAttribute(L"Use Update(deltaSeconds) method instead.", false)]
[ExtensionAttribute]
public:
static void Update(
	Emitter^ emitter, 
	float totalSeconds, 
	float deltaSeconds
)

Parameters

emitter
Type: ProjectMercury.Emitters..::.Emitter
The extended instance.
totalSeconds
Type: System..::.Single
Total game time in whole and fractional seconds.
deltaSeconds
Type: System..::.Single
Elapsed game time in whole and fractional seconds.

See Also