RenderTargetRenderer Members

Project Mercury API

[This is preliminary documentation and is subject to change.]

The RenderTargetRenderer type exposes the following members.

Constructors

  NameDescription
RenderTargetRendererOverloaded.

Methods

  NameDescription
DisposeOverloaded.
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize
Releases unmanaged resources and performs other cleanup operations before the Renderer is reclaimed by garbage collection.
(Inherited from Renderer.)
GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
LoadContent
Loads any content needed by the Renderer.
(Overrides Renderer..::.LoadContent(ContentManager).)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
RenderEffectOverloaded.
RenderEmitterOverloaded.
SetRenderState
Sets the render state of the graphics device before rendering an Emitter.
(Inherited from Renderer.)
ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Fields

  NameDescription
GraphicsDeviceService
Hold a reference to the games GraphicsDeviceService.
(Inherited from Renderer.)

Properties

  NameDescription
InnerRenderer
The renderer which will be used to render to the render target.
RenderTarget
Gets the render target.
RenderTargetIndex
Gets or sets the render target index to use, or uses zero if null.

See Also