RenderTargetRenderer Members
From Project Mercury API
| Project Mercury API Reference |
| RenderTargetRenderer Members |
| RenderTargetRenderer Class Constructors Methods Fields Properties See Also Send Feedback |
[This is preliminary documentation and is subject to change.]
The RenderTargetRenderer type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| RenderTargetRenderer | Overloaded. |
Methods
| Name | Description | |
|---|---|---|
| Dispose | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize |
Releases unmanaged resources and performs other cleanup operations before the
Renderer is reclaimed by garbage collection.
(Inherited from Renderer.) | |
| GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
| LoadContent |
Loads any content needed by the Renderer.
(Overrides Renderer..::.LoadContent(ContentManager).) | |
| MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| RenderEffect | Overloaded. | |
| RenderEmitter | Overloaded. | |
| SetRenderState |
Sets the render state of the graphics device before rendering an Emitter.
(Inherited from Renderer.) | |
| ToString | (Inherited from Object.) |
Fields
| Name | Description | |
|---|---|---|
| GraphicsDeviceService |
Hold a reference to the games GraphicsDeviceService.
(Inherited from Renderer.) |
Properties
| Name | Description | |
|---|---|---|
| InnerRenderer |
The renderer which will be used to render to the render target.
| |
| RenderTarget |
Gets the render target.
| |
| RenderTargetIndex |
Gets or sets the render target index to use, or uses zero if null.
|