RenderEffect Method (ParticleEffect, )

Project Mercury API

[This is preliminary documentation and is subject to change.]

Renders the specified ParticleEffect, applying the specified transformation offset.

Namespace:  ProjectMercury.Renderers
Assembly:  ProjectMercury (in ProjectMercury.dll) Version: 3.1.0.0

Syntax

C#
public virtual void RenderEffect(
	ParticleEffect effect,
	ref Matrix transform
)
Visual Basic (Declaration)
Public Overridable Sub RenderEffect ( _
	effect As ParticleEffect, _
	ByRef transform As Matrix _
)
Visual C++
public:
virtual void RenderEffect(
	ParticleEffect^ effect, 
	Matrix% transform
)

Parameters

effect
Type: ProjectMercury..::.ParticleEffect

[Missing <param name="effect"/> documentation for "M:ProjectMercury.Renderers.Renderer.RenderEffect(ProjectMercury.ParticleEffect,Microsoft.Xna.Framework.Matrix@)"]

transform
Type: Matrix %

[Missing <param name="transform"/> documentation for "M:ProjectMercury.Renderers.Renderer.RenderEffect(ProjectMercury.ParticleEffect,Microsoft.Xna.Framework.Matrix@)"]

See Also