C
WINDOW * WndCreate( WORD ID, SHORT left, SHORT top, SHORT right, SHORT bottom, WORD state, void * pBitmap, XCHAR * pText, GOL_SCHEME * pScheme );
Overview
This function creates a WINDOW object with the parameters given. It automatically attaches the new object into a global linked list of objects and returns the address of the object.
Input Parameters
Input Parameters |
Description |
WORD ID |
Unique user defined ID for the object instance. |
SHORT left |
Left most position of the Object. |
SHORT top |
Top most position of the Object. |
SHORT right |
Right most position of the Object. |
SHORT bottom |
Bottom most position of the object. |
WORD state |
Sets the initial state of the object. |
void * pBitmap |
Pointer to the bitmap used in the title bar. |
XCHAR * pText |
Pointer to the text used as a title of the window. |
GOL_SCHEME * pScheme |
Pointer to the style scheme used. |
Returns
Returns the pointer to the object created
Preconditions
none
Side Effects
none
Example
WINDOW *pWindow; pWindow = WndCreate(ID_WINDOW1, // ID 0,0,GetMaxX(),GetMaxY(), // whole screen dimension WND_DRAW, // set state to draw all (char*)myIcon, // icon "Place Title Here.", // text NULL); // use default GOL scheme if (pWindow == NULL) return 0; WndDraw(pWindow); return 1;