C
void SwitchOnDoubleBuffering();
Overview
Switches on the double buffering. Double buffering utilizes two buffers. The frame buffer and the draw buffer. The frame buffer is the buffer that is being displayed while the draw buffer is used for all rendering. When this function is called, it copies the contents of the frame buffer to the draw buffer once and all succeeding rendering will be performed on the draw buffer. To update the frame buffer with newly drawn items on the draw buffer call UpdateDisplayNow() or RequestDisplayUpdate().
Returns
none
Preconditions
none
Side Effects
none