DigitalMeter supports only Touchscreen inputs, replying to touch screen events with the message:
DM_MSG_SELECTED.
The DigitalMeter object is rendered using the assigned style scheme. The following figure illustrates the color assignments for the digital meter.
Functions
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Name |
Description |
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This function creates a DIGITALMETER object with the parameters given. It automatically attaches the new object into a global linked list of objects and returns the address of the object. | |
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This function renders the object on the screen using the current parameter settings. Location of the object is determined by the left, top, right and bottom parameters. The colors used are dependent on the state of the object. The font used is determined by the style scheme set. When rendering objects of the same type, each object must be rendered completely before the rendering of the next object is started. This is to avoid incomplete object rendering. | |
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This function sets the value that will be used for the object. | |
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This function evaluates the message from a user if the message will affect the object or not. The table below enumerates the translated messages for each event of the touch screen and keyboard inputs. |
Macros
Name |
Description |
This macro returns the current value used for the object. | |
This macro is used to directly decrement the value. | |
This macro is used to directly increment the value. |
Structures
Name |
Description |
Defines the parameters required for a Digital Meter Object. |
Topics
Name |
Description |
List of Digital Meter bit states. |
Links