The Microchip Graphics Library is implemented in layers. This section describes the APIs for each layer as well as the Graphics Library Configuration. In addition Advanced Display Device Driver Layer APIs that exists in specific drivers are also described.
Topics
Name |
Description |
The Graphics Library can be customized by adding or specifying the compile time options located in the application code named GraphicsConfig.h or the HardwareProfile.h files. The following compile time options are supported by the library. | |
Description of Graphics Object Layer API. | |
Description of Graphics Primitive Layer API. | |
Description of Display Device Driver Layer API. |
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