C
WORD DmTranslateMsg( void * pObj, GOL_MSG * pMsg );
Overview
This function evaluates the message from a user if the message will affect the object or not. The table below enumerates the translated messages for each event of the touch screen and keyboard inputs.
Translated Message |
Input Source |
Events |
Description |
DM_MSG_SELECTED |
Touch Screen |
EVENT_PRESS, EVENT_RELEASE |
If events occurs and the x,y position falls in the area of the Digital Meter. |
OBJ_MSG_INVALID |
Any |
Any |
If the message did not affect the object. |
Input Parameters
Input Parameters |
Description |
GOL_MSG * pMsg |
Pointer to the message struct containing the message from the user interface. |
pDm |
The pointer to the object where the message will be evaluated to check if the message will affect the object. |
Returns
Returns the translated message depending on the received GOL message:
- DM_MSG_SELECTED – Digital Meter is selected
- OBJ_MSG_INVALID – Digital Meter is not affected
Preconditions
none
Side Effects
none
Example
Usage is similar to BtnTranslateMsg() example.