AcMapMbTile:: SetName Method
Sets a tile name.
virtual Acad::ErrorStatus SetName( const ACHAR* pszName );
Parameters |
Description |
pszName |
Input tile name. The name should specify a valid tile name. Tile names follow Extended Symbol Name rules. Many AutoCAD symbols such as Layer Names follow these rules. |
Returns
Returns Acad::eOk if successful; otherwise, returns a different error code. Returns Acad::eNullPtr if pszName is NULL. Returns Acad::eInvalidInput if the input name does not conform to Extended Symbol Name rules.
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