AcMapMbTileGeneratorSettings:: SetTileLayerName Method
Sets tthe tile layer name to be used in the tiler.
virtual Acad::ErrorStatus SetTileLayerName( const ACHAR* pszLayerName );
Parameters |
Description |
pszLayerName |
Input layer name where tile reference polygons will be created. |
Returns
Returns Acad::eOk if successful; otherwise, returns a different error code.
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