AcMapMbTileGeneratorSettings:: TileLayerName Method
Returns a pointer to memory holding the tile layer name.
virtual const ACHAR * TileLayerName() const;
Returns
Returns tile layer name or an empty string if none has been set.
Remarks
It is recommended that if you are going to keep this pointer for any length of time you make a copy of it as the contents can be changed at any time. The user should not attempt to delete the memory returned.
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