documentation.HELP! BASin Documentation

The Editor Menu

BASin

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The Editor Menu strip

The Editor menu strip is the main method of getting at BASin's more advanced features. Below is a list of options on each of the menu items, and a brief explanation of each can be found by clicking the corresponding link.

File Menu
New
Load ""
Re-Load
Save
Save As...
Print
Exit

Edit Menu
Undo
Redo
Cut
Copy
Paste
Delete
Copy Listing

View Menu
Status Bar
Toolbar
Syntax Helper
Character Ruler
Program Information
Command History
Last Error
Debug Windows
Variables
Breakpoints
Watches
Log Window
Expression Evaluator

Search Menu
Find...
Replace...
Find Next
Replace Next
Source Markers
Set Marker
Get Marker
Clear All
Go to Line Number...
Go to Error

Run Menu
Run/Pause/Resume
Break/Continue
Go to Cursor
Enable Profiling
Force Break
Trace Execution
Single Step Statement
Step Over Statement
Run To Cursor
Toggle Breakpoint
Add Breakpoint...
Add Watch...

Tools Menu
BASin Options...
Token Table...
UDG Editor...
Renumber...

Help Menu
Contents
Command Help
Sinclair BASIC Manual
Error Help
About

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Menu

  • Homepage

Table of contents

  • Welcome to BASin
  • Introduction
    • What is BASin?
    • What is a Sinclair Spectrum?
    • A history of Sinclair BASIC
    • How BASin differs from a real ZX Spectrum
    • BASin and the 128k Spectrum
  • Using BASin
    • Using BASin
    • Starting BASin
    • System requirements
    • Getting help
    • The editor
      • The editor
      • The status bar
      • The keyboard
      • The toolbar
      • The character ruler
      • The syntax helper
      • Variable ToolTips
      • Source Markers
      • Expression Evaluator
      • Program Information
      • 48/128 Mode indicator
      • Performing Searches
        • The Find Window
        • The Replace Window
      • Menus
        • The Editor menu strip
        • File menu
        • Edit menu
        • View menu
        • Search menu
        • Run menu
        • Tools menu
        • Help menu
        • Editor Context menu
    • Loading and saving files
      • Loading and saving files
      • The .bas file format
      • The .bsc file format
      • The .bsd file format
      • The .scr file format
      • Snapshot file formats
    • Running programs
      • Running a program
      • Direct commands
      • Command History window
      • Error Messages
      • Error window
      • Error Help window
    • Debugging your programs
      • Debugging
      • REM directives
      • Variables window
      • Breakpoints window
      • Breakpoint Properties window
      • Watch List window
      • Watch Properties window
      • Log window
    • How BASin Prints
      • The PRINT preview window
  • BASin's tools
    • BASin's tools
    • Token Table window
    • UDG Editor window
    • Renumber window
    • Tool related windows
      • Add Code window
  • Configuring BASin
    • Options window
    • BASin tab
    • Error Reporting tab
  • Spectrum BASIC manual
    • Contents
    • Chapter 1: Introduction
    • Chapter 2: Basic programming concepts
    • Chapter 3: Decisions
    • Chapter 4: Looping
    • Chapter 5: Subroutines
    • Chapter 6: READ and DATA
    • Chapter 7: Expressions
    • Chapter 8: Strings
    • Chapter 9: Functions
    • Chapter 10: Mathematical functions
    • Chapter 11: Random numbers
    • Chapter 12: Arrays
    • Chapter 13: Conditions
    • Chapter 14: The character set
    • Chapter 15: More about PRINT and INPUT
    • Chapter 16: Colours
    • Chapter 17: Graphics
    • Chapter 18: Motion
    • Chapter 19: Sound
    • Chapter 20: File storage
    • Chapter 21: The ZX printer
    • Chapter 22: Other equipment
    • Chapter 23: IN and OUT
    • Chapter 24: The memory
    • Chapter 25: The system variables
    • Chapter 26: Using machine code
    • Appendix A: The character set
    • Appendix B: Reports
    • Appendix C: BASIC Keywords and reference
    • Manual credits
  • BASIC Keywords reference
    • ABS
    • ACS
    • AND
    • ASN
    • AT
    • ATN
    • ATTR
    • BEEP
    • BIN
    • BORDER
    • BRIGHT
    • CAT
    • CHR$
    • CIRCLE
    • CLEAR
    • CLOSE #
    • CLS
    • CODE
    • CONTINUE
    • COPY
    • COS
    • DATA
    • DEF FN
    • DIM
    • DRAW
    • ERASE
    • EXP
    • FLASH
    • FN
    • FOR
    • FORMAT
    • GO SUB
    • GO TO
    • IF
    • IN
    • INK
    • INKEY$
    • INPUT
    • INT
    • INVERSE
    • LEN
    • LET
    • LINE
    • LIST
    • LLIST
    • LN
    • LOAD
    • LPRINT
    • MERGE
    • MOVE
    • NEW
    • NEXT
    • NOT
    • OPEN #
    • OR
    • OUT
    • OVER
    • PAPER
    • PAUSE
    • PEEK
    • PI
    • PLOT
    • PLAY
    • POINT
    • POKE
    • PRINT
    • RANDOMIZE
    • READ
    • REM
    • RESTORE
    • RETURN
    • RND
    • RUN
    • SAVE
    • SCREEN$
    • SGN
    • SIN
    • SQR
    • STEP
    • STOP
    • STR$
    • TAB
    • TAN
    • THEN
    • TO
    • USR
    • VAL
    • VAL$
    • VERIFY
  • Contact
  • Credits

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