Assimp
v3.1.1 (June 2014)
|
Defines the aiLight data structure.
More...
Classes |
struct | aiLight |
| Helper structure to describe a light source. More...
|
|
Detailed Description
Defines the aiLight data structure.
Enumeration Type Documentation
Enumerates all supported types of light sources.
Enumerator |
---|
aiLightSource_UNDEFINED |
|
aiLightSource_DIRECTIONAL |
A directional light source has a well-defined direction but is infinitely far away.
That's quite a good approximation for sun light.
|
aiLightSource_POINT |
A point light source has a well-defined position in space but no direction - it emits light in all directions.
A normal bulb is a point light.
|
aiLightSource_SPOT |
A spot light source emits light in a specific angle.
It has a position and a direction it is pointing to. A good example for a spot light is a light spot in sport arenas.
|
aiLightSource_AMBIENT |
The generic light level of the world, including the bounces of all other lightsources.
Typically, there's at most one ambient light in a scene. This light type doesn't have a valid position, direction, or other properties, just a color.
|
_aiLightSource_Force32Bit |
This value is not used.
It is just there to force the compiler to map this enum to a 32 Bit integer.
|