Assimp
v3.1.1 (June 2014)
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anim.h File Reference
Defines the data structures in which the imported animations are returned. More...
Classes | |
struct | aiAnimation |
An animation consists of keyframe data for a number of nodes. More... | |
struct | aiMeshAnim |
Describes vertex-based animations for a single mesh or a group of meshes. More... | |
struct | aiMeshKey |
Binds a anim mesh to a specific point in time. More... | |
struct | aiNodeAnim |
Describes the animation of a single node. More... | |
struct | aiQuatKey |
A time-value pair specifying a rotation for the given time. More... | |
struct | aiVectorKey |
A time-value pair specifying a certain 3D vector for the given time. More... | |
struct | Assimp::Interpolator< T > |
CPP-API: Utility class to simplify interpolations of various data types. More... | |
Namespaces | |
Assimp | |
Assimp's CPP-API and all internal APIs. | |
Enumerations |
Detailed Description
Defines the data structures in which the imported animations are returned.
Enumeration Type Documentation
enum aiAnimBehaviour |
Defines how an animation channel behaves outside the defined time range.
This corresponds to aiNodeAnim::mPreState and aiNodeAnim::mPostState.
Generated on Sun Feb 21 2016 19:42:29 for Assimp by 1.8.11