Assimp v3.1.1 (June 2014)
Describes vertex-based animations for a single mesh or a group of meshes. More...
|C_STRUCT aiMeshKey *||mKeys|
|Key frames of the animation. More...|
|Name of the mesh to be animated. More...|
|Size of the mKeys array. More...|
Describes vertex-based animations for a single mesh or a group of meshes.
Constructor & Destructor Documentation
Member Data Documentation
Name of the mesh to be animated.
An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically serve as wildcard to select a group of meshes with similar animation setup)
|unsigned int aiMeshAnim::mNumKeys|
Size of the mKeys array.
Must be 1, at least.
The documentation for this struct was generated from the following file:
Generated on Sun Feb 21 2016 19:42:29 for Assimp by 1.8.11