Assimp: assimp Directory Reference

assimp - Open Asset Import Library

assimp Directory Reference

Directories

directory  Compiler
 
directory  port
 

Files

file  ai_assert.h
 
file  anim.h
 Defines the data structures in which the imported animations are returned.
 
file  camera.h
 Defines the aiCamera data structure.
 
file  cexport.h
 Defines the C-API for the Assimp export interface.
 
file  cfileio.h
 Defines generic C routines to access memory-mapped files.
 
file  cimport.h
 Defines the C-API to the Open Asset Import Library.
 
file  color4.h
 RGBA color structure, including operators when compiling in C++.
 
file  color4.inl
 Inline implementation of aiColor4t<TReal> operators.
 
file  config.h
 Defines constants for configurable properties for the library.
 
file  DefaultLogger.hpp
 
file  defs.h
 Assimp build configuration setup.
 
file  Exporter.hpp
 Defines the CPP-API for the Assimp export interface.
 
file  Importer.hpp
 Defines the C++-API to the Open Asset Import Library.
 
file  importerdesc.h
 aiImporterFlags, aiImporterDesc implementation.
 
file  IOStream.hpp
 File I/O wrappers for C++.
 
file  IOSystem.hpp
 File system wrapper for C++.
 
file  light.h
 Defines the aiLight data structure.
 
file  Logger.hpp
 Abstract base class 'Logger', base of the logging system.
 
file  LogStream.hpp
 Abstract base class 'LogStream', representing an output log stream.
 
file  material.h
 Defines the material system of the library.
 
file  material.inl
 Defines the C++ getters for the material system.
 
file  matrix3x3.h
 Definition of a 3x3 matrix, including operators when compiling in C++.
 
file  matrix3x3.inl
 Inline implementation of the 3x3 matrix operators.
 
file  matrix4x4.h
 4x4 matrix structure, including operators when compiling in C++
 
file  matrix4x4.inl
 Inline implementation of the 4x4 matrix operators.
 
file  mesh.h
 Declares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures.
 
file  metadata.h
 Defines the data structures for holding node meta information.
 
file  NullLogger.hpp
 Dummy logger.
 
file  postprocess.h
 Definitions for import post processing steps.
 
file  ProgressHandler.hpp
 Abstract base class 'ProgressHandler'.
 
file  quaternion.h
 Quaternion structure, including operators when compiling in C++.
 
file  quaternion.inl
 Inline implementation of aiQuaterniont<TReal> operators.
 
file  scene.h
 Defines the data structures in which the imported scene is returned.
 
file  texture.h
 Defines texture helper structures for the library.
 
file  types.h
 Basic data types and primitives, such as vectors or colors.
 
file  vector2.h
 2D vector structure, including operators when compiling in C++
 
file  vector2.inl
 Inline implementation of aiVector2t<TReal> operators.
 
file  vector3.h
 3D vector structure, including operators when compiling in C++
 
file  vector3.inl
 Inline implementation of aiVector3t<TReal> operators.
 
file  version.h
 Functions to query the version of the Assimp runtime, check compile flags, ...
 
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