Assimp
v3.1.1 (June 2014)
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- _ -
- _aiAnimBehaviour_Force32Bit : anim.h
- _aiBlendMode_Force32Bit : material.h
- _aiComponent_Force32Bit : config.h
- _aiLightSource_Force32Bit : light.h
- _aiPrimitiveType_Force32Bit : mesh.h
- _aiShadingMode_Force32Bit : material.h
- _aiTextureFlags_Force32Bit : material.h
- _aiTextureMapMode_Force32Bit : material.h
- _aiTextureMapping_Force32Bit : material.h
- _aiTextureOp_Force32Bit : material.h
- _aiTextureType_Force32Bit : material.h
- a -
- AI_AISTRING : metadata.h
- AI_AIVECTOR3D : metadata.h
- AI_BOOL : metadata.h
- AI_FLOAT : metadata.h
- AI_INT : metadata.h
- AI_UINT64 : metadata.h
- aiAnimBehaviour_CONSTANT : anim.h
- aiAnimBehaviour_DEFAULT : anim.h
- aiAnimBehaviour_LINEAR : anim.h
- aiAnimBehaviour_REPEAT : anim.h
- aiBlendMode_Additive : material.h
- aiBlendMode_Default : material.h
- aiComponent_ANIMATIONS : config.h
- aiComponent_BONEWEIGHTS : config.h
- aiComponent_CAMERAS : config.h
- aiComponent_COLORS : config.h
- aiComponent_LIGHTS : config.h
- aiComponent_MATERIALS : config.h
- aiComponent_MESHES : config.h
- aiComponent_NORMALS : config.h
- aiComponent_TANGENTS_AND_BITANGENTS : config.h
- aiComponent_TEXCOORDS : config.h
- aiComponent_TEXTURES : config.h
- aiDefaultLogStream_DEBUGGER : types.h
- aiDefaultLogStream_FILE : types.h
- aiDefaultLogStream_STDERR : types.h
- aiDefaultLogStream_STDOUT : types.h
- aiImporterFlags_Experimental : importerdesc.h
- aiImporterFlags_LimitedSupport : importerdesc.h
- aiImporterFlags_SupportBinaryFlavour : importerdesc.h
- aiImporterFlags_SupportCompressedFlavour : importerdesc.h
- aiImporterFlags_SupportTextFlavour : importerdesc.h
- aiLightSource_AMBIENT : light.h
- aiLightSource_DIRECTIONAL : light.h
- aiLightSource_POINT : light.h
- aiLightSource_SPOT : light.h
- aiLightSource_UNDEFINED : light.h
- aiOrigin_CUR : types.h
- aiOrigin_END : types.h
- aiOrigin_SET : types.h
- aiPrimitiveType_LINE : mesh.h
- aiPrimitiveType_POINT : mesh.h
- aiPrimitiveType_POLYGON : mesh.h
- aiPrimitiveType_TRIANGLE : mesh.h
- aiProcess_CalcTangentSpace : postprocess.h
- aiProcess_Debone : postprocess.h
- aiProcess_FindDegenerates : postprocess.h
- aiProcess_FindInstances : postprocess.h
- aiProcess_FindInvalidData : postprocess.h
- aiProcess_FixInfacingNormals : postprocess.h
- aiProcess_FlipUVs : postprocess.h
- aiProcess_FlipWindingOrder : postprocess.h
- aiProcess_GenNormals : postprocess.h
- aiProcess_GenSmoothNormals : postprocess.h
- aiProcess_GenUVCoords : postprocess.h
- aiProcess_ImproveCacheLocality : postprocess.h
- aiProcess_JoinIdenticalVertices : postprocess.h
- aiProcess_LimitBoneWeights : postprocess.h
- aiProcess_MakeLeftHanded : postprocess.h
- aiProcess_OptimizeGraph : postprocess.h
- aiProcess_OptimizeMeshes : postprocess.h
- aiProcess_PreTransformVertices : postprocess.h
- aiProcess_RemoveComponent : postprocess.h
- aiProcess_RemoveRedundantMaterials : postprocess.h
- aiProcess_SortByPType : postprocess.h
- aiProcess_SplitByBoneCount : postprocess.h
- aiProcess_SplitLargeMeshes : postprocess.h
- aiProcess_TransformUVCoords : postprocess.h
- aiProcess_Triangulate : postprocess.h
- aiProcess_ValidateDataStructure : postprocess.h
- aiReturn_FAILURE : types.h
- aiReturn_OUTOFMEMORY : types.h
- aiReturn_SUCCESS : types.h
- aiShadingMode_Blinn : material.h
- aiShadingMode_CookTorrance : material.h
- aiShadingMode_Flat : material.h
- aiShadingMode_Fresnel : material.h
- aiShadingMode_Gouraud : material.h
- aiShadingMode_Minnaert : material.h
- aiShadingMode_NoShading : material.h
- aiShadingMode_OrenNayar : material.h
- aiShadingMode_Phong : material.h
- aiShadingMode_Toon : material.h
- aiTextureFlags_IgnoreAlpha : material.h
- aiTextureFlags_Invert : material.h
- aiTextureFlags_UseAlpha : material.h
- aiTextureMapMode_Clamp : material.h
- aiTextureMapMode_Decal : material.h
- aiTextureMapMode_Mirror : material.h
- aiTextureMapMode_Wrap : material.h
- aiTextureMapping_BOX : material.h
- aiTextureMapping_CYLINDER : material.h
- aiTextureMapping_OTHER : material.h
- aiTextureMapping_PLANE : material.h
- aiTextureMapping_SPHERE : material.h
- aiTextureMapping_UV : material.h
- aiTextureOp_Add : material.h
- aiTextureOp_Divide : material.h
- aiTextureOp_Multiply : material.h
- aiTextureOp_SignedAdd : material.h
- aiTextureOp_SmoothAdd : material.h
- aiTextureOp_Subtract : material.h
- aiTextureType_AMBIENT : material.h
- aiTextureType_DIFFUSE : material.h
- aiTextureType_DISPLACEMENT : material.h
- aiTextureType_EMISSIVE : material.h
- aiTextureType_HEIGHT : material.h
- aiTextureType_LIGHTMAP : material.h
- aiTextureType_NONE : material.h
- aiTextureType_NORMALS : material.h
- aiTextureType_OPACITY : material.h
- aiTextureType_REFLECTION : material.h
- aiTextureType_SHININESS : material.h
- aiTextureType_SPECULAR : material.h
- aiTextureType_UNKNOWN : material.h
- f -
- FORCE_32BIT : metadata.h
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