Macros
Name |
Description |
This macro sets the GOL scheme to be used for the object. | |
This macro gets the GOL scheme used by the given object. | |
This macro returns the default GOL scheme pointer. | |
This option defines the 3-D effect emboss size for objects. The default value of this is 3 set in GOL.h. If it is not defined in GraphicsConfig.h file then the default value is used. | |
This macro converts the color data to the selected COLOR_DEPTH. This macro is only valid when COLOR_DEPTH is 8, 16, or 24. |