Modules

Microchip Graphics Library

Microchip Graphics Library
Modules
Modules
Name 
Description 
Analog Clock is an Object that emulates an analog clock with moving hands. It can be used with or without a bitmap image as the background source. 
Button is an Object that emulates a press and release effect when operated upon. 
Chart is an Object that draws a bar chart or a pie chart representation of a single data or series of data. 
Check Box is an Object that simulates a check box on paper. Usually it is used as an option setting where the checked or filled state means the option is enabled and the unfilled or unchecked state means the option is disabled. 
Dial is an Object that can be used to display emulate a turn dial that can both go in clockwise or counterclockwise. 
DigitalMeter is an Object that can be used to display a value of a sampled variable. This Object is ideal when fast refresh of the value is needed. The Object refreshes only the digits that needs to change. A limitation of this Object is that the font used should have equal character widths. 
Edit Box is is an Object that emulates a cell or a text area that can be edited dynamically. 
Grid 
Grid is an Object that draws a grid on the screen with each cell capable of displaying an image or a string. 
Group Box is an Object that can be used to group Objects together in the screen. 
List Box is an Object that defines a scrollable area where items are listed. User can select a single item or set of items. 
Meter is an Object that can be used to graphically display a sampled input. 
Picture is an Object that can be used to transform a bitmap to be an Object in the screen and have control on the bitmap rendering. This object can be used to create animation using a series of bitmaps. 
Progress Bar is an Object that can be used to display the progress of a task such as a file download or transfer. 
Radio Button is an Object that can be used to offer set of choices to the user. Only one of the choices is selectable. Changing selection automatically removes the selection on the previous option. 
Slider or Scrollbar is an Object that can be used to display a value or scrolling location in a predefined area. 
Static Text is an Object that can be used to display a single or multi-line string of text in a predefined location. 
Text Entry is an Object that can be used to emulate a key pad entry with a display area for the entered characters. The Object has a feature where you can define a key to reply with a translated message that signifies a command key was pressed. A command key example can be your enter or carriage return key or an escape key. Multiple keys can be assigned command keys. Application can utilize the command key to define the behavior of the program based on a command key press. 
Window is an Object that can be used to encapsulate objects into a group. Unlike the Group Box Object, the Window Object has additional features such as displaying an icon or a small bitmap on its Title Bar. It also has additional controls for both Title Bar and Client Area. 
Microchip Graphics Library Version 3.06.02 - October 15, 2012
Copyright © 2012 Microchip Technology, Inc.  All rights reserved