CommandQueueManager.QueueEventHandler Delegate

Furcadia Framework

CommandQueueManagerQueueEventHandler Delegate

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Event Handler to notify calling class data has been sent to the game server

Namespace:  Furcadia.Net.Utils
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public delegate void QueueEventHandler(
	Object sender,
	EventArgs args
)
Public Delegate Sub QueueEventHandler ( 
	sender As Object,
	args As EventArgs
)

Dim instance As New QueueEventHandler(AddressOf HandlerMethod)
public delegate void QueueEventHandler(
	Object^ sender, 
	EventArgs^ args
)
type QueueEventHandler = 
    delegate of 
        sender : Object * 
        args : EventArgs -> unit

Parameters

sender
Type: SystemObject
raw client to server instruction
args
Type: SystemEventArgs
System.EventArgs. (Unused)
See Also

Reference