Map.Save Method

Furcadia Framework

MapSave Method

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Save the map to a file

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public bool Save(
	string filename,
	bool overwrite = true
)
Public Function Save ( 
	filename As String,
	Optional overwrite As Boolean = true
) As Boolean

Dim instance As Map
Dim filename As String
Dim overwrite As Boolean
Dim returnValue As Boolean

returnValue = instance.Save(filename, 
	overwrite)
public:
bool Save(
	String^ filename, 
	bool overwrite = true
)
member Save : 
        filename : string * 
        ?overwrite : bool 
(* Defaults:
        let _overwrite = defaultArg overwrite true
*)
-> bool 

Parameters

filename
Type: SystemString
The filename to save to
overwrite (Optional)
Type: SystemBoolean
If a file with that name already exist, should we overwrite it?

Return Value

Type: Boolean
True if the save was a success, False if not
See Also

Reference