NetConnection Properties

Furcadia Framework

NetConnection Properties

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

The NetConnection type exposes the following members.

Properties

  NameDescription
Public propertyEndPoint
Game Server IP/Port
(Inherited from ClientBase.)
Public propertyIsServerConnected
Proxy is connected, or not.
(Inherited from ClientBase.)
Top
See Also

Reference