ChannelObject.Player Property

Furcadia Framework

ChannelObjectPlayer Property

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Active Triggering avatar

Namespace:  Furcadia.Net.Utils.ServerParser
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public Furre Player { get; set; }
Public Property Player As Furre
	Get
	Set

Dim instance As ChannelObject
Dim value As Furre

value = instance.Player

instance.Player = value
public:
property Furre^ Player {
	Furre^ get ();
	void set (Furre^ value);
}
member Player : Furre with get, set

Property Value

Type: Furre
See Also

Reference