ProxySession.StandAlone Property

Furcadia Framework

ProxySessionStandAlone Property

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Allows the Furcadia Client to Disconnect from the session, allowing the session to remain connected to the game server

Namespace:  Furcadia.Net.Proxy
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public bool StandAlone { get; set; }
Public Property StandAlone As Boolean
	Get
	Set

Dim instance As ProxySession
Dim value As Boolean

value = instance.StandAlone

instance.StandAlone = value
public:
property bool StandAlone {
	bool get ();
	void set (bool value);
}
member StandAlone : bool with get, set

Property Value

Type: Boolean
See Also

Reference