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ClientBase Class |
Furcadia Framework For Third Party Programs |
This stuff is still in the planning stages. Any questions or Comments are welcome.
SystemObject Furcadia.Net.DirectConnectionClientBase
Furcadia.Net.DirectConnectionNetConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
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[This is preliminary documentation and is subject to change.]
NetConnection
Derived from ProxyBase for Stand alone connections
Inheritance Hierarchy
Furcadia.Net.DirectConnectionNetConnection
Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax
public class ClientBase
Public Class ClientBase Dim instance As ClientBase
public ref class ClientBase
type ClientBase = class end
The ClientBase type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | ClientBase |
Default Constructor
Load furcadia defaults from %appData%\settings.ini |
![]() | ClientBase(Int32) | Initializes a new instance of the ClientBase class |
![]() | ClientBase(IPAddress, Int32) | Initializes a new instance of the ClientBase class |
![]() | ClientBase(String, Int32) | Initializes a new instance of the ClientBase class |
Properties
Name | Description | |
---|---|---|
![]() ![]() | BufferCapacity | |
![]() ![]() | EncoderPage |
Set the Encoder to win 1252 encoding
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![]() | EndPoint |
Game Server IP/Port
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![]() | IsServerConnected |
Proxy is connected, or not.
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Methods
Name | Description | |
---|---|---|
![]() | Connect |
Connects to the Furcadia Server and starts the mini proxy.
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![]() | Dispose | Releases all resources used by the ClientBase |
![]() | Dispose(Boolean) | Releases the unmanaged resources used by the ClientBase and optionally releases the managed resources |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SendServer(String) |
Sends Data to the Game server
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![]() | SendServer(INetMessage) |
Sends the text to the game server
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Events
Name | Description | |
---|---|---|
![]() | Connected |
This is triggered when the
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![]() | Error |
This is triggered when a handled Exception is thrown.
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![]() | ServerData |
This is triggered when the Server sends data to the client.
Doesn't expect a return value.
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![]() | ServerDisConnected |
This is triggered when the Server Disconnects
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Fields
Name | Description | |
---|---|---|
![]() | FurcadiaUtilities |
Furcadia Utilities
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![]() | FurcPath |
Furcadia Path Collection
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Extension Methods
Name | Description | |
---|---|---|
![]() | AsDouble | (Defined by ObjectExtensions.) |
![]() | AsInt16 | (Defined by ObjectExtensions.) |
![]() | AsInt32 | (Defined by ObjectExtensions.) |
![]() | AsInt64 | (Defined by ObjectExtensions.) |
![]() | AsString | (Defined by ObjectExtensions.) |
See Also