ProxySession.DataHandler Delegate

Furcadia Framework

ProxySessionDataHandler Delegate

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Send Data to Furcadia Client or Game Server

Namespace:  Furcadia.Net.Proxy
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public delegate void DataHandler(
	string Message,
	EventArgs e
)
Public Delegate Sub DataHandler ( 
	Message As String,
	e As EventArgs
)

Dim instance As New DataHandler(AddressOf HandlerMethod)
public delegate void DataHandler(
	String^ Message, 
	EventArgs^ e
)
type DataHandler = 
    delegate of 
        Message : string * 
        e : EventArgs -> unit

Parameters

Message
Type: SystemString
Raw instruction to send
e
Type: SystemEventArgs
Client or Server Event Arguments with Instruction type
See Also

Reference