Furcadia.Net Namespace

Furcadia Framework

Furcadia.Net Namespace

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "N:Furcadia.Net"]

Classes

  ClassDescription
Public classNetChannelEventArgs
Public classNetClientEventArgs
Client Status Event Arguments.
Public classNetMessage
Default.
Public classNetProxy
Furcadia base proxy connect between Client and Server. This is a low level class that handles the raw connections and furcadia proxy/firewall settings.

We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled

Public classNetProxyException
Desctiption of NetProxyException.
Public classNetServerEventArgs
Game Server Status Event Arguments
Public classParseChannelArgs
Parse Server Instruction set
Public classParseServerArgs
Parse Server Instruction set
Interfaces

  InterfaceDescription
Public interfaceINetMessage
Delegates

  DelegateDescription
Public delegateNetProxyActionDelegate
Public delegateNetProxyDataEventHandler
Public delegateNetProxyDataEventHandler2
Public delegateNetProxyErrorEventHandler
Enumerations

  EnumerationDescription
Public enumerationConnectionPhase
Connection Status
Public enumerationServerInstructionType
Server to Client Instruction set. (Furcadia v31c)

This is the set that FF3PP understands and uses.

these can change with each Furcadia update.