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NetProxyIsServerSocketConnected Property |
Furcadia Framework For Third Party Programs |
This stuff is still in the planning stages. Any questions or Comments are welcome.
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
[This is preliminary documentation and is subject to change.]
Check our connection status to the game server
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax
public bool IsServerSocketConnected { get; }
Public ReadOnly Property IsServerSocketConnected As Boolean Get Dim instance As NetProxy Dim value As Boolean value = instance.IsServerSocketConnected
public: property bool IsServerSocketConnected { bool get (); }
member IsServerSocketConnected : bool with get
Property Value
Type: BooleanSee Also