Map.SetObjectAt Method

Furcadia Framework

MapSetObjectAt Method

Furcadia Framework For Third Party Programs
This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Set the object number at a tile specified by x & y

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 42
Syntax

public void SetObjectAt(
	int x,
	int y,
	int objectNumber
)
Public Sub SetObjectAt ( 
	x As Integer,
	y As Integer,
	objectNumber As Integer
)

Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim objectNumber As Integer

instance.SetObjectAt(x, y, objectNumber)
public:
void SetObjectAt(
	int x, 
	int y, 
	int objectNumber
)
member SetObjectAt : 
        x : int * 
        y : int * 
        objectNumber : int -> unit 

Parameters

x
Type: SystemInt32
x coordinate
y
Type: SystemInt32
Y coordinate
objectNumber
Type: SystemInt32

[Missing <param name="objectNumber"/> documentation for "M:Furcadia.FurcMap.Map.SetObjectAt(System.Int32,System.Int32,System.Int32)"]

See Also

Reference