TrueSync: TSMeshCollider.cs Source File
From TrueSync
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TrueSync
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TSMeshCollider.cs
86 var result = mesh.vertices.Select(p => new TSVector(p.x * lossyScale.x, p.y * lossyScale.y, p.z * lossyScale.z)).ToList();
override Shape CreateShape()
Creates a shape based on attached mesh.
Definition: TSMeshCollider.cs:72
List< TriangleVertexIndices > Indices
A list of mess related structs.
Definition: TSMeshCollider.cs:51
TSVector lossyScale
Holds an first value of the GameObject's lossy scale.
Definition: TSCollider.cs:129
override void DrawGizmos()
Draws the specific gizmos of concrete collider (for example "Gizmos.DrawWireCube" for a TSBoxCollider...
Definition: TSMeshCollider.cs:94
Definition: LayerCollisionMatrix.cs:3
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