TrueSync
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PhysicsManagerFactory.cs
PhysicsType
Indicates the type of physics simulations: 2D or 3D.
Definition: PhysicsManagerFactory.cs:11
bool speculativeContacts2D
If true enables a deeper collision detection system.
Definition: TrueSyncConfig.cs:47
static IPhysicsManager instance
Returns a proper implementation of IPhysicsManager.
Definition: PhysicsManagerFactory.cs:11
bool physics3DEnabled
Indicates if the 3D physics engine should be enabled.
Definition: TrueSyncConfig.cs:52
Manages the 3D physics simulation.
Definition: PhysicsWorldManager.cs:11
static IPhysicsManager New(TrueSyncConfig trueSyncConfig)
Instantiates a new IPhysicsManager.
Definition: PhysicsManagerFactory.cs:23
Represents a set of configurations for TrueSync.
Definition: TrueSyncConfig.cs:8
bool speculativeContacts3D
If true enables a deeper collision detection system.
Definition: TrueSyncConfig.cs:67
Manages the 2D physics simulation.
Definition: Physics2DWorldManager.cs:11
Definition: LayerCollisionMatrix.cs:3
bool physics2DEnabled
Indicates if the 2D physics engine should be enabled.
Definition: TrueSyncConfig.cs:32
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