TrueSync
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TSCollision2D.cs
TSRigidBody2D rigidbody
TSRigidBody of the body hit, if there is one attached
Definition: TSCollision2D.cs:45
Represents information about a contact between two 2D bodies.
Definition: TSCollision2D.cs:25
Represents information about a contact point.
Definition: TSCollision2D.cs:8
A deterministic version of Unity's Transform component for 2D physics.
Definition: TSTransform2D.cs:9
Definition: LayerCollisionMatrix.cs:3
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