TrueSync
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TSRaycastHit.cs
18 public TSRaycastHit(TSRigidBody rigidbody, TSCollider collider, TSTransform transform, TSVector normal, TSVector origin, TSVector direction, FP fraction)
A deterministic version of Unity's Transform component for 3D physics.
Definition: TSTransform.cs:9
Definition: LayerCollisionMatrix.cs:3
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