Photon C++ Client API: Member List

Photon C++ Client API

Photon C++ Client API  4.1.12.2
LitePeer Member List

This is the complete list of members for LitePeer, including all inherited members.

connect(const Common::JString &ipAddr, const Common::JString &appID=Common::JString())PhotonPeervirtual
connect(const Common::JString &ipAddr, const Common::JString &appID, const Ftype &customData)PhotonPeer
connect(const Common::JString &ipAddr, const Common::JString &appID, const Ftype pCustomDataArray, typename Common::Helpers::ArrayLengthType< Ftype >::type arrSize)PhotonPeer
connect(const Common::JString &ipAddr, const Common::JString &appID, const Ftype pCustomDataArray, const short *pArrSizes)PhotonPeer
disconnect(void)PhotonPeervirtual
dispatchIncomingCommands(void)PhotonPeervirtual
establishEncryption(void)PhotonPeervirtual
fetchServerTimestamp(void)PhotonPeervirtual
getByteCountCurrentDispatch(void) constPhotonPeer
getByteCountLastOperation(void) constPhotonPeer
getBytesIn(void) constPhotonPeer
getBytesOut(void) constPhotonPeer
getChannelCountUserChannels(void) constPhotonPeer
getConnectionProtocol(void) constPhotonPeer
getCRCEnabled(void) constPhotonPeer
getDebugOutputLevel(void) constPhotonPeer
getDisconnectTimeout(void) constPhotonPeer
getIncomingReliableCommandsCount(void) constPhotonPeer
getIsEncryptionAvailable(void) constPhotonPeer
getIsPayloadEncryptionAvailable(void) constPhotonPeer
getLimitOfUnreliableCommands(void) constPhotonPeer
getListener(void)PhotonPeer
getLogFormatOptions(void) constPhotonPeer
getMaxAppIDLength(void)PhotonPeerstatic
getPacketLossByCRC(void) constPhotonPeer
getPeerCount(void)PhotonPeerstatic
getPeerID(void) constPhotonPeer
getPeerState(void) constPhotonPeer
getQueuedIncomingCommands(void) constPhotonPeer
getQueuedOutgoingCommands(void) constPhotonPeer
getQuickResendAttempts(void) constPhotonPeer
getResentReliableCommands(void) constPhotonPeer
getRoundTripTime(void) constPhotonPeer
getRoundTripTimeVariance(void) constPhotonPeer
getSentCountAllowance(void) constPhotonPeer
getServerAddress(void) constPhotonPeer
getServerTime(void) constPhotonPeer
getServerTimeOffset(void) constPhotonPeer
getTimePingInterval(void) constPhotonPeer
getTimestampOfLastSocketReceive(void) constPhotonPeer
getTrafficStatsElapsedMs(void) constPhotonPeer
getTrafficStatsEnabled(void) constPhotonPeer
getTrafficStatsGameLevel(void) constPhotonPeer
getTrafficStatsIncoming(void) constPhotonPeer
getTrafficStatsOutgoing(void) constPhotonPeer
initUDPEncryption(const Common::JVector< nByte > &encryptSecret, const Common::JVector< nByte > &HMACSecret)PhotonPeervirtual
initUserDataEncryption(const Common::JVector< nByte > &secret)PhotonPeervirtual
LitePeer(Photon::PhotonListener &listener, nByte connectionProtocol=Photon::ConnectionProtocol::DEFAULT)LitePeer
opChangeGroups(const Common::JVector< nByte > *pGroupsToRemove, const Common::JVector< nByte > *pGroupsToAdd)LitePeervirtual
opCustom(const OperationRequest &operationRequest, bool sendReliable, nByte channelID=0, bool encrypt=false)PhotonPeervirtual
opGetProperties(nByte channelID=0)LitePeervirtual
opGetPropertiesOfActor(const Common::JString *properties, short numProperties, const int *actorNrList=NULL, short numActors=0, nByte channelID=0)LitePeervirtual
opGetPropertiesOfActor(const nByte *properties, short numProperties, const int *actorNrList=NULL, short numActors=0, nByte channelID=0)LitePeervirtual
opGetPropertiesOfGame(const Common::JString *properties, short numProperties, nByte channelID=0)LitePeervirtual
opGetPropertiesOfGame(const nByte *properties, short numProperties, nByte channelID=0)LitePeervirtual
opJoin(const Common::JString &gameId, const Common::Hashtable &gameProperties=Common::Hashtable(), const Common::Hashtable &actorProperties=Common::Hashtable(), bool broadcastActorProperties=false)LitePeervirtual
opLeave(void)LitePeervirtual
opRaiseEvent(bool reliable, Ftype parameters, nByte eventCode, nByte channelID=0, nByte eventCaching=EventCache::DO_NOT_CACHE, const int *targetPlayers=NULL, short numTargetPlayers=0, nByte receiverGroup=ReceiverGroup::OTHERS, nByte interestGroup=0)LitePeer
opRaiseEvent(bool reliable, Ftype pParameterArray, typename Common::Helpers::ArrayLengthType< Ftype >::type arrSize, nByte eventCode, nByte channelID=0, nByte eventCaching=EventCache::DO_NOT_CACHE, const int *targetPlayers=NULL, short numTargetPlayers=0, nByte receiverGroup=ReceiverGroup::OTHERS, nByte interestGroup=0)LitePeer
opRaiseEvent(bool reliable, Ftype pParameterArray, const short *pArrSizes, nByte eventCode, nByte channelID=0, nByte eventCaching=EventCache::DO_NOT_CACHE, const int *targetPlayers=NULL, short numTargetPlayers=0, nByte receiverGroup=ReceiverGroup::OTHERS, nByte interestGroup=0)LitePeer
opSetPropertiesOfActor(int actorNr, const Common::Hashtable &properties, bool broadcast, nByte channelID=0)LitePeervirtual
opSetPropertiesOfGame(const Common::Hashtable &properties, bool broadcast, nByte channelID=0)LitePeervirtual
PhotonPeer(PhotonListener &listener, nByte connectionProtocol=ConnectionProtocol::DEFAULT)PhotonPeer
pingServer(const Common::JString &address, unsigned int pingAttempts)PhotonPeervirtual
resetTrafficStats(void)PhotonPeervirtual
resetTrafficStatsMaximumCounters(void)PhotonPeervirtual
sendAcksOnly(void)PhotonPeervirtual
sendOutgoingCommands(void)PhotonPeervirtual
service(bool dispatchIncomingCommands=true)PhotonPeervirtual
serviceBasic(void)PhotonPeervirtual
setConnectionProtocol(nByte connectionProtocol)PhotonPeer
setCRCEnabled(bool crcEnabled)PhotonPeer
setDebugOutputLevel(int debugLevel)PhotonPeer
setDisconnectTimeout(int disconnectTimeout)PhotonPeer
setLimitOfUnreliableCommands(int value)PhotonPeer
setLogFormatOptions(const Common::LogFormatOptions &formatOptions)PhotonPeer
setQuickResendAttempts(nByte quickResendAttempts)PhotonPeer
setSentCountAllowance(int sentCountAllowance)PhotonPeer
setTimePingInterval(int timePingInterval)PhotonPeer
setTrafficStatsEnabled(bool trafficStasEnabled)PhotonPeer
vitalStatsToString(bool all) constPhotonPeervirtual
~LitePeer(void)LitePeervirtual
~PhotonPeer(void)PhotonPeervirtual