Photon C++ Client API
4.1.12.2
|
Functions | |
| bool | getIsUDP (nByte connectionProtocol) |
| bool | getIsTCP (nByte connectionProtocol) |
| bool | getIsWebSocket (nByte connectionProtocol) |
| bool | getIsSecure (nByte connectionProtocol) |
Variables | |
| static const nByte | UDP |
| Use UDP to connect to Photon, which allows you to send operations reliable or unreliable on demand. | |
| static const nByte | TCP |
| Use TCP to connect to Photon. | |
| static const nByte | WS |
| Use websockets to connect to Photon. | |
| static const nByte | WSS |
| Use secure websockets to connect to Photon. | |
| static const nByte | DEFAULT |
Detailed Description
These are the options that can be used as underlying transport protocol.
Function Documentation
§ getIsUDP()
| bool getIsUDP | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches ConnectionProtocol::UDP, false otherwise.
§ getIsTCP()
| bool getIsTCP | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches ConnectionProtocol::TCP, false otherwise.
§ getIsWebSocket()
| bool getIsWebSocket | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches either ConnectionProtocol::WS or ConnectionProtocol::WSS, false otherwise.
§ getIsSecure()
| bool getIsSecure | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches a connection protocol that uses secure sockets (like HTTPS or WSS), false otherwise.
Photon C++ Client API