Photon C++ Client API
4.1.12.2
|
Functions | |
bool | getIsUDP (nByte connectionProtocol) |
bool | getIsTCP (nByte connectionProtocol) |
bool | getIsWebSocket (nByte connectionProtocol) |
bool | getIsSecure (nByte connectionProtocol) |
Variables | |
static const nByte | UDP |
Use UDP to connect to Photon, which allows you to send operations reliable or unreliable on demand. | |
static const nByte | TCP |
Use TCP to connect to Photon. | |
static const nByte | WS |
Use websockets to connect to Photon. | |
static const nByte | WSS |
Use secure websockets to connect to Photon. | |
static const nByte | DEFAULT |
Detailed Description
These are the options that can be used as underlying transport protocol.
Function Documentation
§ getIsUDP()
bool getIsUDP | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches ConnectionProtocol::UDP, false otherwise.
§ getIsTCP()
bool getIsTCP | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches ConnectionProtocol::TCP, false otherwise.
§ getIsWebSocket()
bool getIsWebSocket | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches either ConnectionProtocol::WS or ConnectionProtocol::WSS, false otherwise.
§ getIsSecure()
bool getIsSecure | ( | nByte | connectionProtocol | ) |
- Parameters
-
connectionProtocol one of the constants in ConnectionProtocol
- Returns
- true if the passed in value matches a connection protocol that uses secure sockets (like HTTPS or WSS), false otherwise.