Photon C++ Client API
4.1.12.2
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ExitGames::Chat::ClientState Namespace Reference
Variables | |
static const int | Uninitialized |
Peer is created but not used yet. | |
static const int | ConnectingToNameServer |
Connecting to Name Server (includes connect authenticate and joining the lobby) | |
static const int | ConnectedToNameServer |
Connected to Name Server. | |
static const int | Authenticating |
Authenticating. | |
static const int | Authenticated |
Authenticated. | |
static const int | DisconnectingFromNameServer |
Transition from Name to Chat Server. | |
static const int | ConnectingToFrontEnd |
Transition to Chat Server. | |
static const int | ConnectedToFrontEnd |
Connected to Chat Server. Subscribe to channels and chat here. | |
static const int | Disconnecting |
The client disconnects (from any server). | |
static const int | Disconnected |
The client is no longer connected (to any server). Connect to Name Server to go on. | |
Detailed Description
Possible states for a Client.