Photon C++ Client API
4.1.12.2
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ExitGames::Chat::UserStatus Namespace Reference
Variables | |
static const int | OFFLINE |
Offline. | |
static const int | INVISIBLE |
Be invisible to everyone. Sends no message. | |
static const int | ONLINE |
Online and available. | |
static const int | AWAY |
Online but not available. | |
static const int | DND |
Do not disturb. | |
static const int | LFG |
Looking For Game/Group. Could be used when you want to be invited or do matchmaking. | |
static const int | PLAYING |
Could be used when in a room, playing. | |
Detailed Description
Contains commonly used status values for SetOnlineStatus. You can define your own. While "online" (value 2 and up), the status message will be sent to anyone who has you on his friend list.
Define custom online status values as you like with these rules: 0: Means "offline". It will be used when you are not connected. In this status, there is no status message. 1: Means "invisible" and is sent to friends as "offline". They see status 0, no message but you can chat. 2: And any higher value will be treated as "online". Status can be set.