Photon C++ Client API
4.1.12.2
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ExitGames::Photon::ErrorCode Namespace Reference
Variables | |
static const int | SUCCESS |
No error. | |
static const int | EFAILED |
General failure. | |
static const int | ENOMEMORY |
Out of memory. | |
static const int | EBADCLASS |
NULL class object. | |
static const int | EBADPARM |
Invalid parameter. | |
static const int | EITEMBUSY |
Context (system, interface, etc.) is busy. | |
static const int | NET_SUCCESS |
No network error, successful operation. | |
static const int | NET_ERROR |
Unsuccessful operation. | |
static const int | NET_ENETNONET |
Network subsystem unavailable. | |
static const int | NET_MSGSIZE |
Message too long. A message sent on a datagram socket was larger than the internal message buffer or some other network limit, or the buffer used to receive a datagram was smaller than the datagram itself. | |
static const int | NET_ENOTCONN |