NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxExtensionsAPI.h Source File

NVIDIA PhysX SDK 3.4 API

PxExtensionsAPI.h

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00029 
00030 
00031 #ifndef PX_EXTENSIONS_API_H
00032 #define PX_EXTENSIONS_API_H
00033 
00037 #include "foundation/PxErrorCallback.h"
00038 #include "extensions/PxDefaultAllocator.h"
00039 #include "extensions/PxConstraintExt.h"
00040 #include "extensions/PxDistanceJoint.h"
00041 #include "extensions/PxFixedJoint.h"
00042 #include "extensions/PxPrismaticJoint.h"
00043 #include "extensions/PxRevoluteJoint.h"
00044 #include "extensions/PxSphericalJoint.h"
00045 #include "extensions/PxD6Joint.h"
00046 #include "extensions/PxDefaultSimulationFilterShader.h"
00047 #include "extensions/PxDefaultErrorCallback.h"
00048 #include "extensions/PxDefaultStreams.h"
00049 #include "extensions/PxRigidActorExt.h"
00050 #include "extensions/PxRigidBodyExt.h"
00051 #include "extensions/PxShapeExt.h"
00052 #include "extensions/PxParticleExt.h"
00053 #include "extensions/PxTriangleMeshExt.h"
00054 #include "extensions/PxSerialization.h"
00055 #include "extensions/PxDefaultCpuDispatcher.h"
00056 #include "extensions/PxSmoothNormals.h"
00057 #include "extensions/PxSimpleFactory.h"
00058 #include "extensions/PxStringTableExt.h"
00059 #include "extensions/PxClothFabricCooker.h"
00060 #include "extensions/PxBroadPhaseExt.h"
00061 #include "extensions/PxClothMeshQuadifier.h"
00062 #include "extensions/PxMassProperties.h"
00063 #include "extensions/PxSceneQueryExt.h"
00064 
00076 PX_C_EXPORT bool PX_CALL_CONV PxInitExtensions(physx::PxPhysics& physics, physx::PxPvd* pvd);
00077 
00087 PX_C_EXPORT void PX_CALL_CONV PxCloseExtensions();
00088 
00090 #endif // PX_EXTENSIONS_API_H


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