NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDefaultAllocator.h File Reference

NVIDIA PhysX SDK 3.4 API

PxDefaultAllocator.h File Reference

#include "foundation/PxAllocatorCallback.h"
#include "foundation/PxAssert.h"
#include "common/PxPhysXCommonConfig.h"
#include <stdlib.h>

Include dependency graph for PxDefaultAllocator.h:

foundation/PxAllocatorCallback.hfoundation/PxAssert.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxExtensionsAPI.hPxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxDefaultAllocator
 default implementation of the allocator interface required by the SDK More...

Functions

PX_FORCE_INLINE void * platformAlignedAlloc (size_t size)
PX_FORCE_INLINE void platformAlignedFree (void *ptr)



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