NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxMassProperties.h File Reference

NVIDIA PhysX SDK 3.4 API

PxMassProperties.h File Reference

#include "PxPhysXConfig.h"
#include "foundation/PxMath.h"
#include "foundation/PxMathUtils.h"
#include "foundation/PxVec3.h"
#include "foundation/PxMat33.h"
#include "foundation/PxQuat.h"
#include "foundation/PxTransform.h"
#include "geometry/PxGeometry.h"
#include "geometry/PxBoxGeometry.h"
#include "geometry/PxSphereGeometry.h"
#include "geometry/PxCapsuleGeometry.h"
#include "geometry/PxConvexMeshGeometry.h"
#include "geometry/PxConvexMesh.h"

Include dependency graph for PxMassProperties.h:

PxPhysXConfig.hfoundation/PxMath.hfoundation/PxMathUtils.hfoundation/PxVec3.hfoundation/PxMat33.hfoundation/PxQuat.hfoundation/PxTransform.hgeometry/PxGeometry.hgeometry/PxBoxGeometry.hgeometry/PxSphereGeometry.hgeometry/PxCapsuleGeometry.hgeometry/PxConvexMeshGeometry.hgeometry/PxConvexMesh.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/PxPlane.hfoundation/PxFlags.hgeometry/PxMeshScale.hcommon/PxCoreUtilityTypes.hfoundation/PxMemory.hcommon/PxBase.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.h

This graph shows which files directly or indirectly include this file:

PxExtensionsAPI.hPxRigidBodyExt.hPxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxMassProperties
 Utility class to compute and manipulate mass and inertia tensor properties. More...



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