PxActorShape Struct Reference
[Scenequery]
collection of set bits defined in PxHitFlag.
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#include <PxQueryReport.h>
Inheritance diagram for PxActorShape:
Collaboration diagram for PxActorShape:
Public Member Functions | |
PX_INLINE | PxActorShape () |
PX_INLINE | PxActorShape (PxRigidActor *a, PxShape *s) |
Public Attributes | |
PxRigidActor * | actor |
PxShape * | shape |
Detailed Description
collection of set bits defined in PxHitFlag.
- See also:
- PxHitFlag Combines a shape pointer and the actor the shape belongs to into one memory location.Used with PxVolumeCache iterator and serves as a base class for PxQueryHit.
Constructor & Destructor Documentation
PX_INLINE PxActorShape::PxActorShape | ( | ) | [inline] |
PX_INLINE PxActorShape::PxActorShape | ( | PxRigidActor * | a, | |
PxShape * | s | |||
) | [inline] |
Member Data Documentation
The documentation for this struct was generated from the following file:
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