NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPhysXConfig.h Source File

NVIDIA PhysX SDK 3.4 API

PxPhysXConfig.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 
00031 #ifndef PX_PHYSICS_NX
00032 #define PX_PHYSICS_NX
00033 
00040 #include "common/PxPhysXCommonConfig.h"
00041 
00042 #if !PX_DOXYGEN
00043 namespace physx
00044 {
00045 #endif
00046 
00047 // Exposing the ParticleSystem API. Run API meta data generation in Tools/PhysXMetaDataGenerator when changing.
00048 #define PX_USE_PARTICLE_SYSTEM_API 1
00049 
00050 // Exposing of the Cloth API. Run API meta data generation in Tools/PhysXMetaDataGenerator when changing.
00051 #define PX_USE_CLOTH_API 1
00052 
00053 class PxPhysics;
00054 class PxShape;
00055 
00056 class PxActor;
00057 class PxRigidActor;
00058 class PxRigidStatic;
00059 class PxRigidDynamic;
00060 class PxConstraint;
00061 class PxConstraintDesc;
00062 
00063 class PxArticulation;
00064 class PxArticulationLink;
00065 class PxArticulationJoint;
00066 
00067 class PxParticleSystem;
00068 class PxParticleFluid;
00069 class PxParticleReadData;
00070 class PxParticleFluidReadData;
00071 
00072 class PxClothFabric;
00073 class PxCloth;
00074 class PxClothParticleData;
00075 
00076 
00077 class PxMaterial;
00078 
00079 class PxScene;
00080 class PxSceneDesc;
00081 class PxTolerancesScale;
00082 
00083 class PxAggregate;
00084 
00085 #if !PX_DOXYGEN
00086 } // namespace physx
00087 #endif
00088 
00090 #endif


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